GM Style Overview
So over the last three weeks I’ve looked at three different styles of GMing, Linear, Semi-linear, and Sandbox. I thought it’d be good to do an overview and directly compare them. The real question, of course, is which one is best? And that’s a complicated one to answer, because they’re good for different things. I also want to try and illustrate what they’re like a bit better by using example of video games which execute these styles particularly well. If you haven’t played these games, I highly recommend them. So let’s get right to it. Read more