Therengrad, Safe Harbour for Sorcery

Therengrad stands south of the Archenbough and west of the Freehold

Wiki Update

When I was designing the setting, I knew that a lot of the more civilized locations would be on the sea, benefiting from the trade from the south. But I wanted to have at least one that wasn’t, sort of landlocked and rebellious. It needed to have its own leverage, but couldn’t be military. It hit me when I was reading about Gaius Gracchus and his grain subsidies in Rome that I hadn’t entirely figured out how the region was eating. Sure, most of the towns have outlying farms, and there’s hunting and the like, but Tachros has over a quarter million people. “Some farms” are not going to feed that. So Therengrad was born, the breadbasket of Temir.  Read more

Scything Crag

Scything Crag

Wiki Update

Scything Crag is an ancient fortress in the mountains of Temir, and at first glance is the home of the bad guys. Gnolls, dwarves, mind-flayers and other races struggle for dominance in its halls. But as with all things, it’s a little more complicated than it appears. I wanted the cities by the sea to have an organized enemy, but not one that was bad for the sake of being bad. There’s lots of evil to be found in the Crag, which comes in part from having to survive well outside the established frontier without the benefit of trade over the sea.  Read more